warhammer online timeline


Warhammer Underworlds: Online was released April 21st 2020 for PC on Steam. The Great Scouring would be followed by the ten millennia long era known as the Age of the Imperium. Many made good their escape into unexplored space or disappeared into the Eye of Terror or other, lesser-known Warp rifts such as the Maelstrom. At others, every possible underhanded tactic is employed, from piracy and deception, to assassination and subornation. The news grows worse daily, the attacks on the Imperium steadily increasing. Above each furnace swooped and dove the ethereal true-forms of the C'tan as they glutted themselves on the spiritual detritus of an entire species. In the aftermath, and fearing the vengeance of the Old Ones, he and his brothers had hidden themselves away, hoping one day to find allies with whom they could finally bring the Old Ones to account. Europe Companies that Exited (Top 10K) 9,931 Number of Organizations • $290.8B Total Funding Amount • 11,389 Number of Investors. During much of the Stellar Exodus, humanity lacked any knowledge of the existence of the Warp or Warp drive and so was forced to travel between the stars in great sublight generation ships or using cryogenic hibernation. Unfortunately, this was only the beginning of mankind's misfortunes. at the boldness of the foe. Those that remain retreat to forests like Loren, becoming the wood elves. No price would there be for these great gifts, the Deceiver insisted, for they were but boons to be bestowed upon valued allies. Build armies of plastic warriors drawn from the many warring factions that inhabit the Mortal Realms, paint your models to personalise your collection, and take them to the tabletop to play fast-paced games of strategy and action that will allow you to tell your own stories within the Age of Sigmar. In 920.M41 Eldar pirates attack the advance Escort of a fleet of Black Ships as they exit Warpspace in the Thanos System. If all goes well, the master program's actions will be sufficient to drive out the invader, or at least stall their progress until the first Necron legions have awoken -- at which point the master program surrenders command of the facility to the Tomb World's Necron nobility. The pirates destroyed three Frigates and captured the troopship Emperor's Faithful, the pirates quickly disappeared, taking with them a vast complement of Imperial Guard and Imperial Navy personnel. The valour of the Imperial defenders is ultimately rewarded. Within the immaterial, psychic universe of the Warp, the spiritual corruption of the Eldar civilization was reflected in the forming of a new Chaos God, Slaanesh, which in turn caused massive disturbances in the Warp; parts of the galaxy became isolated by these Warp Storms, making Warp travel and telepathic interstellar communication increasingly impossible as the years passed, cutting off many human colony worlds from one another, including those of the Solar System. In a lengthy campaign, the Imperium's forces hunted and banished the remaining Traitor Legions from the occupation of human space. Space Wolves, Dark Angels and Grey Knights champions fell to Magnus' psychic might, their minds and bodies dashed to particulate matter. And on Terra, the Adeptus Mechanicus secretly reports to the High Lords of Terra in this same year that the mechanisms of the Golden Throne are failing and they do not possess the knowledge required to repair its ancient technology. The second wave of Tyranids to fight against the Imperium was known as Hive Fleet Kraken. Their hit-and-run strikes soon transformed into a vicious, void-based guerilla war as each side tried to lure the other into ambushes. Under the command of the War Council of the Emperor and his rediscovered Primarchs, vast Expeditionary Fleets comprised of the Imperial Army and the twenty Space Marine Legions fought back aliens, feral human tribes, petty human dictators and the Warp-tainted forces that had gained control of large portions of human-settled space during the Age of Strife. Nagash creates the immortality-giving Elixir of Life, cheating death and declaring himself the Great Necromancer. The Cursed 21st Founding was the largest Founding of Space Marine Chapters since the Second Founding following the Horus Heresy. In 313.M33 the Siege of Eternity's Gate unfolds. What became of the Leviathan is a mystery, although a clue was found upon the now-barren moon of Baal Prime. Unnatural footsoldiers from the entire Chaos pantheon joined in the slaughter before Magnus himself stepped forth from the Warp onto the surface of Fenris, there to face the Chapter that had thought to execute his sons on Prospero ten thousand years before. In 500.M41, in an event known as the Tears of the Emperor, the Imperium was swept by visions of the Emperor's tears. Alas, the C'tan were immortal star-spawn, part of the fundamental fabric of reality and therefore nigh impossible to destroy. In that anarchic interweaving of matter and energy, the sea of stars began to swirl into existence and for an eon the universe was nothing more than hot hydrogen gas and light elemental dust ruled over by the gravitic force of billions of newborn suns. He begins working on a similar wall in Kislev to hold back the armies of Chaos, dubbed the Auric Bastion.