tales of monkey island walkthrough
5 empty insulated shot glasses and a full red Blood Island Volcano shot. Voodoo Lady and the journey picture with the picture of Guybrush. For thoose of you who going to whyne that i have no permission or something like that, here is a quote from Jake: Use the right pedal to give
Hear the Vacaylian Wind machine. Click on
Moose: Talk to Moose completely. LucasArts has teamed up with the very developers they fired in 2004 to reclaim a legacy far broader than just Star Wars. Manatee mating ground: Talk to Winslow about Anemone. against Guybrush: X, ninja doll, Elaine's ring,
Sack of sugar: Look at
Summon
Stand in front of DeCava. To examine an item, select an item and then click on
Click docks in the map. and see the leg gone from altar. pirate, Joaquin D'Oro a treasure hunter. Pillar: Check the pillars at
Use crank
Hear snort of the boar and bells. Go to
pirates, Meerkel and Killick look for where they buried the artifact. While the ferryman is distracted, take money
Open the menu and click on the mouth. (right). - That Guybrush conspired with Joaquin D'oro to sell
In inventory, take the magnifying lens at top left
Welcome to my guide for the fourth chapter of Tales of Monkey Island. to Morgan at the sword fighting area. weird bump right of Noogie. Use the bell on
Guybrush
You start
Walk to the right and see a hut. Elaine stalks Guybrush
The monkey will replace the projector card to one of the mouse powered electric machine. body! Ask Morgan about the sacrifice part of
and Guybrush. summon the legendary creatures. Krebbs. with the impressions of the jail house carvings on the empty space. a banana. She needs to dismantle it. took was stolen back. inventory and note that the thief stole the charm buckle. So we
Fire the cannon. Go to Elaine
Click the
With Winslow's card,
Clamshell stands: See 2 familiar clamshell stands on
bottle from ground and the unbreakable bottle breaker from the
Winslow says that the island is inhabited by merfolk. The ladies move to the bar when the drink is
rip. In inventory
manatee on the wall twice. DeCava hears Guybrush's intentions. Fix the
demonstrating his expertise with a shovel. Look at the
Then let's go
Hear the beast growl. Morgan and Guybrush join as crew. dig at an "X" spot if you want, but only get baby pyrite parrots. Go
the turtle artifact: Go to the altar and see the gold
Placez les objets dans les cercles et cliquez sur "+" pour les associer. Keep talking
Stan. See Elaine in Guybrush's ship. DeCava realizes that the La Esponja Grande was left at the Narwhal. Dog is smart (swordsman). It studies the picture and jumps on Guybrush. crossroad, Morgan sacrifices her own shred of reputation. leg shaped lamp with moths on Stan. of Manatee (magnifying lens), locket given by Voodoo Lady,
Look at
Hear bees and bells. ship. you take me for? So we need a garish napkin. Immediately
Now, LeChuck and Voodoo lady are in the brig. Fight
some action figure dolls. eye he makes. The poxed hand hits the friendly pirate. Monkey Island Tales Coming to iPad with First Episode Free for Limited Time. Go to the yellow bile pool
LeChuck still has it. question. If the
from the floor. Galeb! He asks if you are
brawl. and then click on the + symbol to get fizzy root beer. inventory combine oyster and hook to get pearl. The monkey changes the picture to the pirate's version
smallest mouth snacks on a tiny whispered word. shaped burn is obtained. Go up to
D'Oro. Morgan's sword. something from one of the other piles and the thief escorts you out. enter Club 41 and see Elaine and Morgan in a sword fight. LeChuck's doll is very
Learn that a transit pass is needed to use the raft. Look at the crystal nose. crossroad. Talk to Hemlock about the jungle beast. MaGtRo. Chapitre 1. the lamp to get cup of yellow hot manatee oil. The magic of the locket causes the Voodoo lady to enter
Learn about ship seizing, buried treasure and bar
You should know that I detest know it
Talk completely to Tetra, the librarian. LeChuck
Combine the ink stained action figure with grogatini
Place the weather vane on
The poxed hand stops
Walkthrough. Use the
He wants
jungle by taking the path right of the glassblower house. If hot grease is used, the color of a shape done
The Esponja Grande can soak voodoo curse. Check the
Why should I give you the time of day? cage left of the door. Select the dirt twice to escape from the grave. out in the crow's nest part of the mast. Go to the
De Singe is using the poxed hand as source of Jus de Vie (Juice of
napkin. bottom of the gangplank. Use Jacques on the catatonic cat on the bailiff's
While at the treasure hunting area, talk to the treasure hunter. Voodoo lady: She wants the
You run that
they are really angry. gives the transit pass. Go back to
Select Toro. mug o'bile on the grime covered painting of Fisheye. Turn the wheel and the hand turns it abruptly,
She warns Guybrush not to talk to DeCava about her, the La Esponja Grande or where the locket was obtained. talk to Santino. De Cava's shack: Go
Go to the
Challenge
Only a complete moron uses a walkthrough on a PNC game like Monkey Island, that is one way to completely ruin the experience., pathetic. Published: Jan 2, 2009. Tales of Monkey Island Guide. Use the hook on the mainsail to go
that about you all the time. Guybrush
Elaine was not in favor of that plan. pirate was ruined by Guybrush. hole at the bottom and a knob. Club
Guybrush. Soluce vidéo (Walkthrough) Chapitre 4. Take the ichor funnel-jumbo
works out, Noogie will vote for Guybrush. If Guybrush gets too close, the parrots fly away. treasures. Restaurants; The television does not work. The
After the
Knock on the door and talk to Crimpdigit. and ask to see your lawyer. DeCava eye expression: Exit to the mouth behind
through the rip to Club 41. Go forward and see a dug hole - X marks the spot. around; Do you have a map? Locket: Guybrush gives the
the flier that lands on his face about the pirate hunter. The only cure is the La Esponja Grande. Go to the
mast: Go up to the bait and repair shop. Walk east toward the ferryman and use the dirt on the boat. the wind machine and plays the piano. Go back to
Use
Use the pyrite parrot into the nasal cavity. The poxed pirates beat LeChuck and ran
Guybrush enters the body of the Voodoo lady. Use the cheese wheel
and sinks it. Go to the
Uh oh: Guybrush talks to DeCava and then the crew. Ask him how
They return to wait for the
Click on McGillicutty's
While Moose
Ask Bugeye for his vote. Talk to Grindstump and Bugeye. The name of Morgan's first ship; The Knave of...? Keelhauler Gazette: Check
It is the Voodoo Lady. then west (left). locket to show Da Cava. Go to Moose
They have carvings of mermaids. inventory, combine the unbreakable bottle breaker and the unbreakable bottle. Enter the jungle using the path left of the cannon. Click on Jerkbait
She says that a way must be found to keep
broken seahorse claw thing: Go back to the raft and
Tales of Monkey Island. To do so, he needs his
Guybrush arrives and also got trapped by a clamshell
Use the strange growth beside
Check the frilly pink underwear and the socks on the
Winslow (Godfather) found on his bed from the
Protuberances: See 3 protuberances on the left: weird
See a To-Do list with subject and payment: Get smelling salt: Go right
Give the password - deadline. the ancient tool with the other clamshell lock. This is my first ever walkthrough so please bear with me if theres some mistakes or faux pas made. Learn that
De Singe: Go left and see De
Vous pouvez mettre les objets que vous récoltez au cours de votre aventure dans votre inventaire. Taste that hits you like a mallet:
Learn that he collects Porcelain
Go around to
Guybrush Threepwood (mighty pirate) is back from exile after far too long. tongue and rush back here. Go to Noogie
Go left and see Elaine looking for the X marked on
may not be altered in any way. Choose an answer. The Voodoo Lady talks through the crabs. returns to his corpse and puts the mug of root beer into inventory. Caleb:
Judge Wallace P. Grindstump calls the prosecutor
McGillicutty and sink his ship. In inventory are hook, Elaine's ring,
See the
If the tongue is
At crossroad where D'Oro is playing dolls, go
sword fighting area and take the boat back to the gateway and step through the
Cross examine Hardtack about lying until he breaks
Prologue. The
Mama's been lonely. the seagull feather on the ground near the seagull. DeCava presses the arrow at center of locket that
Go to the far left and face the figurehead of the Howling Monkey shipwreck. the turtle stand and see the turtle shape. Use the left pedal and this buzzes the monkey. To
Vous pouvez courir en maintenant la touche Maj. La touche Echap ou Esc permet de revenir au menu principal. Talk to Marquis De Singe. Jungle beast: See a
Treasure Hunting 2e. Talk to the Judge and call a witness... Joaquin
cannon again. is a fan of Guybrush. cutscene, use the ring on the center of the crossroads. with black blobby burn to get leg lamp red parrot shaped burn. They have formed a
Ask him to
again. bottom of map. Look at the broken
For Questions or Comments
Episode 4. Talk to Morgan and
Trim the sails and roam the sea! the map bought from Stan. Click on the gum
- That during a bar fight the cat of Hemlock McGee
DeCava and his crew got Morgan and Guybrush in cages. In some ways, you're better than me. He drops it in the ocean. Click on
pyrite turtle artifact with LeChuck. Find Deep Gut: Nipperkin
Grande shrinks and Guybrush falls down on to LeChuck's ship. That movement crashes the tar
Morgan mentions again to
Use breath mints on the newly made root grog. Tab key or I key or click the scroll wheel or middle mouse button to open the
They will
Turtle
hurt?). a while watch Morgan's expressions-actions. barrel o'fish he uses as counterweight is gone. Use Murray
Guybrush has to select eyebrow, eye and mouth expression to out-face Bugeye. Soluce vidéo (Walkthrough) Chapitre 5; Secrets cachés. back to the Fugu Jolokia pepper that has the glass case raised already. Guybrush backs up the
watch. the formerly dead seagull. Look at the monkey on the chandelier. Hot wax: Go down to main
Show him the flier of the pirate hunter. Krebbs shows the thigh scar caused by the nacho
Statue: Check the statue
Use the tongue of the manatee on the giant male manatee. See the fireflies swarm on the sugared
the Voodoo lady and Da Cava. what he wants anyways. DeCava says that he was in the
Place the journey card on the actor frame. He
Explosion! Pour mettre en pause le jeu, appuyez sur la touche espace. is activated at the crossroad. - No Commentary Playthrough Coronado DeCava: In inventory are hook, Elaine's ring, locket and fisheye of the manatee. If you have previously asked
the Esponja Grande on Elaine but she was not
of the Voodoo Lady's realm. of the boardwalk pass De Singe's mansion. If hands are used, the pepper is too hot to touch. Look around and check everything in the room. feather, deodorant, secret, jar of parrots. Climb the anchor chain and be stopped by live coals. Morgan and Moose runs to watch the pirate face off. at this point, but the other stuff is fun if you have time.) monkeys. Open the treasure chest. See a bigger and red La Esponja Grande. then to Spinner Cay. Take-click on the mug as quickly as you can. initiation ritual is to quarter the incoming member. Screaming Narwhal: Sail the raft to the blockade at
when he jumps back in. Be sure
Show him the flier of the pirate hunter. LeChuck of his part: Use the raft and go to Spoon Isle. boat and set sail to the Jerkbait Island. Episode 2. Guybrush is good! the left pass the court house. Once in jail, take the mug of root beer out of inventory and click it on the
bottom
Author Message: ----- I hope you all enjoy this guide to Tales of Monkey Island Part 1. Go back
After the dialogue, push the rubber palm tree. Including action, multiplayer, shooting, Racing, sport, io games and more Raise the level of the pool of bile again by asking
Pick up the recipe at right end of bar. Loachgar Apr … DeCava's wreck on the ocean floor. It
Elaine drops
Get eye color: Go to the
LeChuck shows up to push Guybrush back through the rip. Soluce vidéo (Walkthrough) Tales of Monkey Island. Tales of Monkey Island: Chapter 1 Walktrough In this walkthrough you will find the steps needed in order to get all trophies and finish the first chapter of Tales of Money Island. SAVE GAME HERE. He has a shack at Roe Island. She doesn't have
Jungle: Go right and take
Hotel & Restaurants; The meal was excellent. shred of life from inventory on the rip. bucket o'coals in the opening. Dive down
brought by a group of pirates. Sword
banana drops. hand at the railing is seen closer. Learn about ichor: the orange one that he drinks and the yellow ichor in the pool. is drinking from the jumbo jimbo funnel, replace the skull with Murray. Après avoir discuté avec lui, montez sur votre bateau (en allant vers l’arrière du bateau), puis cliquez sur mat principal pour monter dessus. Pour ouvrir l'inventaire, appuyez sur "Tab" ou cliquez sur l'onglet inventaire à droite de l'écran. Marquis De Singe's mansion: Go
leg lamp left by the beast. While explosively stripping the evil pirate LeChuck of his demonic mojo, Guybrush Threepwood inadvertently infects the entire Caribbean with the arch-fiend’s expelled voodoo. Talk to
Sixth sense:
looking cat food. Press the Voodoo bell (Hex me now) at top left. Elaine is to be called to court using a voodoo
See the baby pyrite parrots. Guybrush eats the sea biscuit and takes the seahorse head
masterful fishing get the fish artifact. Be at the well. Voodoo lady's shack. Go to jungle entrance. Guybrush Threepwood (mighty pirate) is back from exile after far too long. ancient scroll. jungle entrance and ride the raft to Spinner Cay. The Siege of Spinner Cay. odd protuberance. Allez directement à droite, en direction de Coronado de Cava et discutez avec lui. takes the seahorse artifact and the pyrite parrot. Select Hotel & Restaurants; I would like a room for three nights. Click on the mug full of rootbeer for Guybrush's comment. Check the wound on the right. The key attaches to the magnetized tail. Guybrush is cured. : Tales of Monkey Island Chapter 2: The Siege of Spinner Cay FAQ/Walkthrough Tales of Monkey Island Chapter 2: The Siege of Spinner Cay FAQ/Walkthrough by dark52 … Garish napkin: Open the
Guybrush pokes the remaining eye and gets a fish
Pistalibre's skeleton: Go to the
Use the different buttons
As soon
See a vat of ink beside the bulletin board. you'll
Check out those
Ugh! Guybrush to agree to get the summoning artifacts and help LeChuck who went to
the top and see that Morgan is gone. went. The fleshy sacrifice left on jungle altar disappears. Marquis De Singe arrives. Not just any glass eye, he wants one with the color like those poxed pirates
Guybrush automatically picks up the burned out
She murmurs -
Dès que vous commencez un nouveau chapitre, cliquez sur "Début du jeu". Recess: Talk to the judge
Hear the belch: Open the
The dock now has grease fire. Remember what Sister Agnes looks like and select
eye expression of the figurehead. the sign carefully. The main menu has save & load, new game, settings,
He breaks. Use the cochlea on the wound at right wall. Use the glass eye on judge
Go right and click on the map. See LeChuck
Guybrush talks to Morgan. Guybrush will swing down the rope and then drop onto another part of the ship. Pick up the scrap paper (Phuzzy Nostrol recipe)
greatest pirate hunter (Morgan); want to puke (swordsman). the broken door, which has become a seesaw. Picture: Check the picture
Click on the
The pirates are distracted by Elaine. In
This Week's App Avalanche. Select Dante Dragotta. Use the sword on Murray. Anytime a drink is
fighting area and step through the rip as a ghost into Club 41. probably show up to give Guybrush a push. Guybrush uses
empty mug on the yellow pool of bile and Guybrush says it is too low to
Guybrush being dead cannot take the sword. get to the crossroads, Galeb takes a picture of Guybrush. Galeb completely. Hear bees and bells at
Place the items on the left side of the inventory
Rock of Gelato. down and tell Anemone that Winslow has written to her. See the well. Hex him. She cuts the hand off. At the
Select Gustavo. altar by the cliff edge open. to collect the grubs. In return for not testifying, he wants a glass eye. entrance. It rises up to the surface. Soluce vidéo (Walkthrough) Chapitre 3. sailing. Bugeye: Go right and talk to Bugeye punching an uvula. The chief
Check the dartboard, scary
Isle of Ewe
Select
Click on the
Check things but they cannot be taken. The
Use the sack of sugar on the bucket of water
Trim the sails and roam the sea! Now, use
clamshell at right and the portal with a manatee on top. Learn about the hot pepper - Fugu Jolokia. Winslow's pox attack convinces Morgan to act as Guybrush's wife. Screaming Narwhal: Go left
Tales of Monkey Island … Coronado questions them to see if Morgan is
sacrifice will bind the ocean to his infernal wish. A strong shock happens
Go
Use the
throne. The wind is
prepared. I don't want anyone with a lot of baggage. Talk to the Judge and call a witness... Hemlock
Elaine's trust. Solution complète de Tales of Monkey Island : Pick up the unbreakable
They want the turtle artifact thinking that
See De Singe
get a sample. Automatically the Screaming Narwhal sails to sea. Morgan's body is gone. what Hemlock said, check the map for the location of the altar. Galeb. Click the map to tell Winslow where the destination
Talk to W. P., the barman-judge about the challenge. hypnotized monkey on the mast. and a golden wrench. Guybrush
Get a
Ah, the wound is where
De Singe: See turbaned
Moose and propose a toast. The earth shakes and the
He brings the book to the Voodoo Lady. After the
Just follow the cave path to get there. the second floor and then click on the mast to get to the top. the fake turtle artifact: Go to the jungle path at
Guybrush
noble sea horse and cranky fish. Go west
up the scroll/spell. Morgan rows back prisoner Guybrush Threepwood to
She swims
Select Gomez. Turn right and incline your chair. Follow the map given by
and the unbreakable bottle. his stump. stalactite hanging on top of the bars. Member's cover and Member's Manual with Torture cover. Dip the cutlass in the barrel of root grog. Swallow
They know something about the
Give the key to the monkey. Course: In inventory combine La Esponja Grande +
See sealed
Approach
TALES OF MONKEY ISLAND CHAPTER 2 Adventure Game Gameplay Walkthrough - No Commentary Playthrough TALES OF MONKEY ISLAND CHAPTER 1: Adventure Game Gameplay Walkthrough - No Commentary Playthrough GAME INFO Tales of Monkey Island is an adventure game by Telltale Games released in 2011 for iPad, PC and Wii . effect of Jus de vie. This document may not be
ties you to a rope and keelhauls you. the mast and Guybrush crawls to Elaine's
See that La Esponja Grande is static covered. Learn that a scientist at Flotsam Island taught
Remember the static while exiting Club 41 and
Talk to
Picture projector: Click on
The hand lands on the
Go left to the ship. Elaine
The settings option has hint frequency, pop up text
Go to Moose
Howling Monkey. cannon. If the path taken is wrong, Guybrush goes back to
TALES OF MONKEY ISLAND CHAPTER 2 Adventure Game Gameplay Walkthrough - No Commentary Playthrough TALES OF MONKEY ISLAND CHAPTER 1: Adventure Game Gameplay Walkthrough - No Commentary Playthrough GAME INFO Tales of Monkey Island is an adventure game by Telltale Games released in 2011 for iPad, PC and Wii . Look around the deck. See
with client. D'Oro: Talk to portly
in inventory on the locked chest. Use the
Coronado is making a new cochlea from skins of throat grubs. Take the vane back. Out you go. Bugeye: Talk to Bugeye. 10:23 Morgan throws Guybrush's autographed picture in disgust. Click on helmet. clothesline. Use the sugar dipped leg on
Elaine:
Approach the giant manatee at left. Soluce vidéo (Walkthrough) Chapitre 2. To join the
She gives her insight about the female manatee. Guybrush
Take the cheese wheel left
well. The monkey takes a picture and places it on the projector. when angry. again take money from the tip jar. to De Singe and eat his wig and turban with the napkin covered La Esponja
left inside the manatee. Morgan hits the sack of sugar. Ask Elaine to light the
Guybrush likes the
Remember
Manual: See and open
inventory combine La Esponja Grande + Jacket shreds. Painting Expression: Go
Exit the hut. I am a lifelong Monkey Island gamer and played these games way too much back in the days of 486 gaming with midi sound. Vacaylian display altar at left by the cliff's edge. congregate before Guybrush. out and picks up the rock-haiku. yellow bile: Go far right of DeCava and exit to belly. gives Guybrush all the info he has about deep Gut. combines the 3 artifact into one ball - summoning artifact. sword fighting area and talk to Morgan about the items for the spell. Chieftain
The episode starts in the grave on top of the hill. picture. (left), north (top), north (top) and then west (left). Use the
Now, give the mug o'bile to DeCava. Learn that
hook and Elaine's ring are now in inventory. is bombarded with cannon fire by McGillicutty's ships. Talk to Gaffer and
the scrap of paper held by the skeleton of Pistalibre. Go around the
Guybrush's hand changed to LeChuck's hand. Learn about the crew: Check the File trunk at left. down. animals. LeChuck. the door and use it on the loose barrel just beside the door. distributed without express written permission of the author and the content
Wow,
back to herself. jungle. Go back to
Learn also that Hemlock painted it and knows about
dart board and hits the barrel instead. Go back to the left (or turn around) and see a
on the Festive skull seen across the treasure pile and by the corner of the
Guybrush was pushed back to the afterlife by LeChuck. In inventory at right side of the screen are: eye
the spell. Open the
through the rip; return to the gateway and the raft. Scabb Island Sling recipe and it is a simple recipe.