sea hag coven cr


The polymorph spell that hags gain access to as part of a coven can turn a creature into a beast of the same Challenge as they are. That's how difficult it is on paper. That's (again) an illusion, though, and imperfect. Although a sea hag can hide her true form under a veil of illusion, the hag is cursed to forever appear ugly. Eventually the PCs will (probably) encounter the hag coven. 1. share. Not all of the coven have to be the same kind of hag or even hags at all. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. Horrific Appearance: Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. Sea hags form covens similar to other hags, but their aquatic nature generally keeps them from forming mixed covens. In a coven, the CR of each hag increases by 2. Is a coven of sea hags too much for a party of 5 lvl 4s? #2 Sep 11, 2020. Warlocks that choose to follow the teachings of a Hag Coven … Evil Eye (Su) Three times per day, a sea hag can cast her dire gaze upon any single creature within 30 feet. Hags Though they resemble withered crones, there is nothing mortal about these monstrous creatures, whose forms reflect only the wickedness in their hearts. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. A hag in the coven can take an action to see what the Hag Eye sees if the Hag Eye is on the same plane of existence. With a bit of creativity they can beat them. Her illusory form appears haggard at best. Press question mark to learn the rest of the keyboard shortcuts. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. A Hag Coven as a Mastermind Villain is a powerful tool and gets around the whole ecological difference thing. For instance, coven oozes might form when a hag coven is destroyed while a hag eye ooze remains close by. That means the encounter is worth 5,800 XP. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. If it is destroyed, each coven member takes 3d10 psychic damage and is Blinded for 24 hours. Basically a hag coven manipulated a man with a dying wife to kill people and collect their hearts for a "cure." A sea hag that is part of a coven (see the “Hag Covens” sidebar) has a challenge rating of 4 (1,100 XP). Her lair is located within the Swavain Islands region of the Menagerie Coast, in a place known as the Diver's Grave. Okay, so basically probably do a bit of nerfing but not too much. However they are reasonably squishy like all bosses. Green hags revel in the failings and tragedies of other creatures. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. Some hags mk] \\a å]j]fl fYe]k af \\a å]j]fl _mak]k$ Zml kladd hj]^]j their original name as their favorite. Sea hags sometimes seek out a green hag to lead them. A green hag that is part of a coven (see the "Hag Covens" sidebar) has a challenge rating of 5 (1,800 XP). Sea hags form covens similar to other hags, but their aquatic nature generally keeps them from forming mixed covens. For the next mini-arc my PCs will have I was planning a murder mystery whodunit. All rights reserved. Report Save. Aside from their evil eye abaility, sea hags are mostly just ugly. A night hag alone is CR 5, a night hag in a coven is considered CR 7. On a failed save, the creature is frightened for 1 minute. Sea hags are indeed so ugly that seeing one requires a DC 11 WIS save or your PC is scared for a minute. Roll20 uses cookies to improve your experience on our site. In the case of a shoreline-dwelling green hag (often a green hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the green hag as their mother and leader. In the case of a shoreline-dwelling green hag (often a green hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the green hag as their mother and leader. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. Despite their decrepit appearance, they were surprisingly agile and supernaturally strong. The players don't have to try to kill them. Appendix [edit | edit source] Maybe drop the DC of the hags' abilities by 1 each? If a hag polymorphed one of her sisters, would she be limited to CR 5 beasts or CR 7 ones? If killing is necessary the players might have trouble. Perhaps steal something and use it to make a deal to get rid of them. If the target can see the hag, it must succeed on a DC 11 Wisdom saving throw against this magic or drop to 0 hit points. All coven spell-like abilities function at CL 9th (or at the highest CL available to the most powerful hag in the coven). New comments cannot be posted and votes cannot be cast. As an NPC, Dashilla is played by Matthew Mercer. level 1. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. Combat Sea hags are not subtle and prefer a direct approach to combat. A hag coven can only has one eye at a time, and when it's destroyed, they hags take 3d10 psychic damage and are blinded for 24h. Don't forget that whilst within 30ft of each other each member of the Coven gets the spells listed under Shared Spellcasting, casting as a 12th level spellcaster.That bumps even the lowly Sea Hag up to a much greater challenge when it comes to … what i just thought of is maybe they are "healing" the wife by turning her into a hag herself. Sea hags are usually solitary but sometimes gather together in covens of three hags of any type. Sea hags form covens similar to other hags, but their aquatic nature generally keeps them from forming mixed covens. 1 year ago. Covens. Olive Stillwater was a sea hag running a run-down shop in Skullport. Sea Week continues here on The Daily Bestiary! A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. Update your cookie preferences, Identify, Ray Of Sickness, Hold Person, Locate Object, Bestow Curse, Counterspell, Lightning Bolt, Phantasmal Killer, Polymorph, Contact Other Plane, Scrying, Eyebite. A Hag Eye has AC 10, 1 hit point, and Darkvision with a radius of 60 feet. Sea hags were revolting to look upon; their visage was so horrifying that the weak-hearted were known to die upon gazing at these hags. If you're set on one boss encounter for them, maybe swap one out for a druid. ... Sea hags are CR 2 (CR 4 in a coven). Covens. References Her illusory form appears haggard at best. I would actually buff them individually, one gets armour and a pet bard, another gets some combat maneouvres maybe. On Golarion. They had an emaciated appearance, despite their joy of gorging themselves on the flesh of sentient creatures. Even the brutish annis hag has more spell-like abilities. Now, the DMG has some very specific rules for … A Hag coven is many times more powerful than a single Hag, and their schemes and machinations can take generations to fully unravel. However, each of the hags continues to desire more personal power. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence. Covens. A coven ooze forms when a hag eye ooze combines with multiple hag eyes, whether already formed or created by it from the latent magic and an eyeball from a dead hag. that way the PCs could interrupt the ritual, and if they fail, then the "new hag" would be a lot easier to kill and would be a minor nuisance compared to the other two full hags. Bottom line: I like hags. Sea hags form covens similar to other hags, but their Aquatic nature generally keeps them from forming mixed covens. A Hag Eye has AC 10, 1 hit point, and Darkvision with a radius of 60 feet. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. Mythic Coven Magic (Su) A hag coven containing a mythic winter hag may cooperatively cast the mythic spell version of any available coven spells. Her illusory form appears haggard at best. Dashilla is a Sea Fury who inhabits the Lucidian Ocean. On Social Media: Roll20® is a Registered Trademark of The Orr Group, LLC. Bottom line: I like hags. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. In the case of a shoreline-dwelling green hag (often a green hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the green hag as their mother and leader. Sea hags form covens similar to other hags, but their aquatic nature generally keeps them from forming mixed covens. The target must succeed on a DC 14 Will save or be staggered as strange nebulous distress and a gnawing sense of impending doom plagues the victim. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. And that was even without using 3x lightning bolt in 1 round. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. It's almost three times the threshold for a Deadly encounter. Covens. I would recommend maybe scaling down the spell slots and available spells (maybe only 4th level spells) but aside from that you should be good. The save DCs are Charisma-based, and function as if with a Charisma score of 16 unless one of the hags has a higher Charisma score, in which case the spell-like ability DCs are adjusted by that hag’s Charisma modifier. Special Abilities. Depends on how min-max-y they are, yeah i gotcha. My party just had a 4 man TPK on their level 7 characters against 3 hags, they failed their frighten save and failed the save to avoid their "death glare" that puts them to 0 HP, so 3 went down, the last got polymophed and killed. Traits Amphibious: The hag can breathe air and water. A sea hag is about the same height and weight as a female human. A sea hag that is part of a coven (see the "Hag Covens" sidebar) has a challenge rating of 4 (1,100 XP). A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. Sea hags are CR 2 (CR 4 in a coven). Sea Hag coven is CR 4 and for your party description that falls under an easy encounter. In a straight fight they're above CR but in terms of raw stats it's doable. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. In the case of a shoreline-dwelling green hag (often a green hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the green hag as their mother and leader. A sea hag that isn’t sustaining phantasmal killer and is close to a frightened opponent will hit it with a Death Glare. A hag in the coven can take an action to see what the Hag Eye sees if the Hag Eye is on the same plane of existence. In the case of a shoreline-dwelling green hag (often a green hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the green hag as their mother and leader. That means a CR 4 and 1,100 XP for a sea hag, a CR 5 and 1,800 XP for a green hag, and a CR 7 and 2,900 XP for a night hag. Special Abilities. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. AUGUST 2020 Report and SEPTEMBER Forecast. Horrific Appearance: Any humanoid that starts its turn within 30 feet of the hag and can see the hag's true form must make a DC 11 Wisdom saving throw. I'm not the best person to ask, so i may be wrong, but it seems fine to me. probably try to get them to go away be deal or intimidation first, Sea Hag coven is CR 4 and for your party description that falls under an easy encounter.Green hag coven is CR 5 - medium for your partyNight hag coven is CR 7 - deadly for your party. Somehow, I’d gotten it into my head that sea hags were the heavies of the terrestrial hag family, but I was dead wrong on that—at CR 4, they’re actually quite weak. However, each of the hags continues to desire more personal power. Sea hags form covens similar to other hags, but their aquatic nature generally keeps them from forming mixed covens. Disguised as a crone covered in snails and barnacles, she sold zombies for small bits of blood and hair she would ingest in order to cast animate dead. A coven is made up of hags of any type, all of whom are equals within the group. Storm hags usually prefer allying with other storm hags, but they will occasionally form covens with green hags or sea hags. They derive joy from bringing people low and seeing hope turn into despair, not just for individuals but also for whole nations. It is impossible for you to summon three members of a specific coven because the CR rating becomes 4 and that's out of the spell's scope. By continuing to use our site, you consent to our use of cookies. Green hag coven is CR 5 - medium for your party Night hag coven is CR 7 - deadly for your party. Evil Eye (Su) Three times per day, a sea hag can cast her dire gaze upon any single creature within 30 feet. The Hag Coven. Sounds like a good way to soften up a coven before and attack. Option 1: Sea Hag, Night Hag, Green Hag. They usually remain in hiding until they can affect as … This pretty much sums it up. Their teeth were blackened and their breath was foul.They wore simple clothing that was always worn out and filthy. A sea hag that is part of a coven (see the "Hag Covens" sidebar) has a challenge rating of 4 (1,100 XP). Organization solitary or coven (3 hags of any kind) Treasure standard. Sea Hag is een fictief personage, bedacht in 1929 door Elzie Segar voor de stripreeks Thimble Theater uitgegeven door King Features Syndicate.De strip werd later hernoemd naar Popeye.Sea Hag is een grote heks, met een ietwat mannelijk uiterlijk en is een van de grootste vijanden van Popeye.Ze doet aan gedaanteverwisseling en verschijnt dan als Rose of the Sea. Press J to jump to the feed. On a failed save, the creature is frightened for 1 minute. Magglerak was a sea hag who was part of a coven of with an annis and green hag in Cormanthyr. Three Hags Rock in the Linnorm Kingdom of the Ironbound Archipelago has long been rumoured to harbour sea hags in some of its caves though no one has survived to confirm this. Organization solitary, family (1 hag and 1d3 freshwater merrow), or coven (3 hags of any kind) Treasure standard. Hags resembled withered and emaciated crones, with long ragged hair, spotty skin covered in warts and moles, and long and thin fingers tipped with razor-sharp claws. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. The sea hag is found in the water of seas or overgrown lakes. Traits Amphibious: The hag can breathe air and water. A hag eye has AC 10, 1 hit point, and darkvision with a radius of 60 feet. Obviously option 2 will be easier as every monster is the same CR rating but would love to do option 1 for story purposes. In addition to that, sea hags have a death stare (DC 11 WIS save or drop to 0 hit points) and can change their appearance. A coven is made up of hags of any type, all of whom are equals within the group. The problem is their death gaze, you don't want them to fumble one or two rolls at the beginning of combat and get completely fucked over. Sigvard_Vigrid. Your patron is a collaboration made up of three hags creating a coven. If it is destroyed, each coven member takes 3d10 psychic damage and is Blinded for 24 hours. i was thinking that the hags don't really have a reason to fight the players at first, so they wouldn't resort to violence unless they had to. They also help us understand how our site is being used. In the case of a shoreline-dwelling Green Hag (often a Green Hag who dwells in a saltmarsh or other coastal swampland), a coven often consists of two sea hags who look to the Green Hag as their mother and leader. You can make them stupidly OP as a whole so long as you telegraph that they're too powerful to defeat at once. Hags (MM, 176) discusses how and when a group of three hags will form a coven: When hags must work together, they form covens, in spite of their selfish natures. Although a sea hag can hide her true form under a veil of illusion, the hag is cursed to forever appear ugly. Sea Hag Coven – False Castaway: Sea Hag + Giant Octopus x4 Sea Hag Coven – Wicked Duo: Sea Hag (coven) + Harpy x3 + Green Hag Sea Hag Coven – Hag Coven: Green Hags x3 (coven) + Sea Hag x2 The Ghost Ship – Cursed Sailors: Wight + Zombie x3 + Ghoul x2 The Ghost Ship – Sailing with the Midnight Mood: Flameskull + Shadow x4 + Ghast x2 Although a sea hag can hide her true form under a veil of illusion, the hag is cursed to forever appear ugly. A sea hag that is part of a coven (see the "Hag Covens" sidebar) has a challenge rating of 4 (1,100 XP). Peg o' Ness is an infamous Varisian sea hag. Looking to see if there is an overall CR for a Hag Coven. Encounter Building ( D&D 5th Edition) Sea Hag Coven - YouTube Option 2: 3 x Sea Hags. The following round, the sea hags’ actions depend on whether or not they’re in a coven and whether or not they’re close to a frightened opponent. A sea hag normally prioritizes opponents who are engaging it in melee. If it is destroyed, each coven member takes 3d10 psychic damage and is blinded for 24 hours. A hag in the coven can take an action to see what the hag eye sees if the hag eye is on the same plane of existence.